Version 1.2 Update
Hey everyone! As I have played The Maw more and more, I realized there are some trigger zones on the map that could have been placed better. At certain parts of the map, once whoever is in the lead drives through a trigger zone, if other players are too far back they will die. This seemed to kill people often at some parts of the map, so I repositioned some of the trigger zones to make it play a little better for those who are a little slower.
I also figured out why some players will sometimes lose health after they left the spawn zone. If an afk player, or any player, stays back in the human spawn zone there is a script that does damage to all players, instead of just those inside of it. I tried changing the Target from Player to Activator, but that didn't work. I wanted to replace it with a teleporter, but for some reason a few object spawn invisible when the round starts so I couldn't duplicate/modify one of the existing ones. Plus the Pelican and Banshees are invisible now too, so I have to look into that (yay...). I'll look into this when I can.
That's all for now. I'll keep updating this as progress moves on!
See you on the Longsword!
xXBarthXx