1. Total Art Overhaul and New Paths

    Pat Sounds
    This map has undergone a LOT of revisions in the past few weeks. Here are changes for version 2.0:

    - I've completely overhauled the look of the map and made it a lot more rusty / gritty. New images are on the main thread.

    - Removed 200 pieces from the map to ensure smooth frame rate

    - Added a scripting system that turns shield doors to red when camo is picked up

    - Added a path from red / blue pits into the central pit

    - Added a path from the middle computer room to scatter shot spawn

    -...
    Deevius Bone likes this.
  2. Current Images and Layout Changes

    Pat Sounds
    I finally figured out a way to upload screenshots, so I've been able to post the first legit images of this map since it's blockout phase. In addition to massively improving the aesthetics, I've also added a pathway through mid and decorated it with some monitors and tech gear. Check out some photos:...