1. ChainsawSquirel
    ChainsawSquirel
    7/5,
    Version: 1.4
    Pretty cool looking map, reminds me a lot of the planet surface of LV-426 from Alien. But as for gameplay, this is a garbage map on regular infection. There's no end to the amount of camping that goes on in this map. Terrible terrible balancing issues. I'd strongly recommend making zombies faster with better jump height and for this map, no pick up weapons and reduced assault rifle ammo for this map.
  2. HaloForge
    HaloForge
    10/5,
    Version: 1.4
    Amazing map reminds me of the good old 3 days and im wondering if you have any tips for a good infection map?
  3. Octuplepuma
    Octuplepuma
    2/5,
    Version: 1.4
    good asphetics, horrible gameplay, people just camp in one location not allowing infected to get to you, you can see the whole map in that one location in the middle just lets you see the whole map.
  4. ManRayX
    ManRayX
    10/5,
    Version: 1.4
    amazing aesthetics
  5. Mabolsa Ritchie
    Mabolsa Ritchie
    10/5,
    Version: 1.4
    Outstanding work, a true masterpiece. I played this with a few people and one person was convinced this was not a forge built map. Everything fits and blends perfectly to bring you to question your own forge builds. Truly great work.
  6. ArturBloodshot
    ArturBloodshot
    10/5,
    Version: 1.0
    Like once I told you my dear, this is the way a forger should work and inspire others. This is a great example to show the power of immersion. While playing in The Crypt, I couldn't even recognize I was on a Halo game. The aesthetics, the scenery, the environment, all of them joined to create this masterpiece. Every detail done as a whole, you just have push the limits of forge.
    Amazing design, flawless production. This is what every forger aspire to achieve. Good work!
  7. KSI Milk Man
    KSI Milk Man
    10/5,
    Version: 1.0
    This map is a perfect example of taking the limits of halo 5's forge and throwing them inside. If this was in any other game you could not tell that this map was designed in forge mode of halo because of aesthetically how beautifully it was executed with effects and scenery. The contrast of dark and light truly gives a spooky feeling and add the upcoming infected it gives a sense a terror. If you go into forge mode you see how heavily this map is barricaded to prevent people climbing or hiding to exploit the farming of the infected. You can't run... you can't hide and you will enjoy this map. In my opinion 100% your best work.