MAP
- Fixed safe door scripting allowing players outside the safe room to go in.
- Blocked safe door switch from inside to prevent players to spam safe room.
- Added scripted scare jump moments.
- Fixed general lighting.
- Added lighting and effects to enhance immersive experiencie.
GAMEPLAY
- Enhanced scripting for random spawning of the barrels for each round.
- Changed barrels color to red and added scripted labels to help survivors spot them easily.
- Added sound effect each time a barrel is found so players can aknowledge how many are left.
- Added a red glowing effect to the Butcher.
- Reduced the Butcher's pinging to 5 seconds.
- Added scripted label for survivors to safe door when all barrels are found.
Thank you to everyone who helped me with their feedback and to each one who played and enjoyed it among these years!!![]()