TF2_Byre

4v4 Breakout

Map Description

  1. Lord Momonga
    NOTE: This map is currently in Beta, there will be updates.

    This map is a recreation of a map from Team Fortress 2 called: Arena_Byre.

    Why did I decide to make this? Well TF2 is one of my favorite games of all time and when I saw the opportunity to bring one of its maps into halo 5, I couldn't resist.

    To Do List: Fix Outro/Fix gaps near tunnel/Add more name volumes/Fix blue side nades/ Fix spawns/ Add flag in breakout

    Questions you may have:

    1. Why are some areas of the map un-named? I havent had time to name all the areas.

    2. Whats the deal with the spawns? As I said the map is in beta at this time, please be patient as I modify the map with feedback I receive.

    3. why is there a weapon pad in breakout? I need to fix that.

    4. How "consistent" are these updates going to be? Almost daily so check back once every two days.

    5. why are there a pile of nades on blue side? That was a experiment that I need to fix.

    6. Will this map be updated for future gamemodes? Yes once new gamemodes such as infection arrive I will modify the map for those modes.

    please let me know what you think of the map down below, thanks for your time!

    My GT is DHG RainbowDash

Discussion

  1. Lord Momonga

    Lord Momonga Legendary

    Messages:
    9
    Likes Received:
    3
    Lord Momonga updated TF2_Byre with a new update entry:

    Update 1

    Read the rest of this update entry...
     
  2. Lord Momonga

    Lord Momonga Legendary

    Messages:
    9
    Likes Received:
    3
    Lord Momonga updated TF2_Byre with a new update entry:

    update 2

    Read the rest of this update entry...
     

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