Takamikazuchi

8v8 Slayer

Map Description

  1. TheLast Ravager
    "Oh No! the Lightning shield generator system codenamed: Takamikazuchi is down, and what's worse is that the largest storm in this planet's history is currently happening, and we have no means of escape, We're all DOOMED!"

    [​IMG]
    "Takamikazuchi's primary layout consists of a large central Lightning Collector (Tower) surrounded by a donut shaped battlefield with two bases to the front and back of the Lightning Collector".
    [​IMG] [​IMG] [​IMG]
    "aside from the bases, there is a single route sniper tower with a working fan blade in the middle of the platform, (Watch out)
    even though the sniper tower only has one entrance there are many ways to counter the high position".
    [​IMG] [​IMG] (its brighter then it looks)[​IMG]
    "On the opposite side of the primary lighting collector is a moderately high positioned base that is connected to the main donut via ramp and is also connected to the team bases via small tower platforms extending to each home base".
    [​IMG] [​IMG] [​IMG]
    "Each of the team bases has at least 3 different routes to the main platform: two vehicle/infantry routes[​IMG] [​IMG] and an infantry only safe route". [​IMG]
    "For the vehicles each team has a set of 1 warthog, 1 gungoose,
    1 scorpion
    (slayer only), and there is a central rocket hog on the main platform for objective game modes only".

    ENJOY!
    (please leave all feedback in the comments below)
    (ps, plz rate the map ;))
    (pps, how do you make the screenshots show up in the description?)
    thrillerkillers likes this.

Discussion

  1. thrillerkillers

    thrillerkillers Legendary

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    hey, you have an awesome map here!

    I would suggest writing up a couple paragraphs explaining the map and how it works so that way people take it more seriously =)
     
  2. TheLast Ravager

    TheLast Ravager Paradise Lost

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  3. CryingNeutrons

    CryingNeutrons Legendary

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    I'm really liking the aesthetics of the central building
     
  4. TheLast Ravager

    TheLast Ravager Paradise Lost

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    TheLast Ravager updated Takamikazuchi with a new update entry:

    Frame rate & location incentives

    Read the rest of this update entry...
     
  5. TheLast Ravager

    TheLast Ravager Paradise Lost

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  6. TheLast Ravager

    TheLast Ravager Paradise Lost

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    TheLast Ravager updated Takamikazuchi with a new update entry:

    Spawning and gravs

    Read the rest of this update entry...
     
  7. TheLast Ravager

    TheLast Ravager Paradise Lost

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    TheLast Ravager updated Takamikazuchi with a new update entry:

    Platforms

    Read the rest of this update entry...
     
  8. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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  9. TheLast Ravager

    TheLast Ravager Paradise Lost

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    TheLast Ravager updated Takamikazuchi with a new update entry:

    (Basic Matchmaking Requirements)

    Read the rest of this update entry...
     
  10. GamerPeepFreaks

    GamerPeepFreaks Legendary
    Senior Member

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    You don't need to update the map for fix on grav lifts or adding two platforms... It simply spams the home page and is a grab for views. Everyone has seen this map that wants to, if someone if following this map and wants to see small updates, just post a reply to it and they will get a notification... No need to bump down other maps to update with "Matchmaking standards" there is no need for that update. I'm not mad, it just gets annoying after awhile and you need to be courtesy of others.
     
    Zandril likes this.
  11. HeroicJkroy

    HeroicJkroy Ancient
    Senior Member

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    Okay so what you are saying is that this update is not of significance to you? So because he has gone through and posted the update on his map that are of potentially game changing status for his map you guys have an issue with it? Who deems what is an update of significance? Can you speak for the people who have downloaded this map and might actually be interested in these changes? The last update he added was a list of direct game impacting changes that can change how the map is played. So unless there is a standard set to show the appropriate level of changes that are needed there is no use of pointing it out to people or listing people in posts and showing examples of "How not to do it". This reply is directed at the entirety of these issues established by people saying what is an appropriate level of change. The only thing being accomplished by saying these types of things is the driving of negative traffic when that person does not warrant the negativity that is being pushed upon them.
     
    #12 HeroicJkroy, Aug 13, 2016
    Last edited: Aug 14, 2016

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