Stranded (Screenshots Added)

4v4 Slayer

Map Description

  1. Flamethrower753
    *I'VE NOW ADDED SCREENSHOTS!*

    I am currently making quite a few maps in Forge, but this is the only one I'm confident to say that it's completed 100%. So far the only game mode it supports is Slayer. I am very happy with the way combat goes considering that I included environments you don't really see in other maps. The environments are:

    -Extreme elevation:
    This map is all about elevation. However, I made sure that elevation did not mean having an advantage against players on lower levels. Instead, elevation means you're fighting against other players on high, narrow pathways. It really gives you a "nowhere to run, nowhere to hide" feeling because if you decide to avoid a fight and boost off the high platforms, there's always another enemy waiting nearby on the ground due to the small perimeter of the
    map.

    -Dark cave fights:
    It's very dark in the cave you fight in. And since the cave is what makes up most of the map, that's where most of the firefights will be.

    -Firefights in shallow cave water:
    Yes, you'll be shooting each other while knee-deep in cave water. But be warned! I included a small number of "sinkholes" that will kill you if you fall in. You've really got to look for them because the water and the darkness of the cave masks the sinkholes very well. You can still easily notice them by looking out for bright streaks in the water.

    -A map made almost entirely of rocks
    I only used natural pieces to make the map so it has the authentic feel of a deserted island. It was a challenge to make the rocks smooth enough to walk on but I did it while including as little "flat" rocks as I could.

    What I'm most proud of is actually the aesthetic side of the map. I love to focus on the aesthetic side of maps and I think I nailed that aspect. It's just a gorgeous map to look at, and it hardly looks like a forge map.

    I'd be happy to hear any praise or criticisms on the map so I can make better

Discussion

  1. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    Please submit more screenshots. Images speak louder than words. :)
     
  2. Flamethrower753

    Flamethrower753 Legendary

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    Sorry about that! It's my first time posting here. I'll do it soon.
     
  3. TimeDipper

    TimeDipper Legendary
    Forge Critic Senior Member

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    "I am currently making quite a few maps in Forge, but this is the only one I'm confident to say that it's completed 100%. So far the only game mode it supports is Slayer."

    "I'd be happy to hear any praise or criticisms on the map so I can make better"


    I wanted to know if you will even be considering updates to this map in the future. Stating that you are 100% done might discourage people from posing feedback as they might think you wont be interested in changing/improving the map.

    A friendly word of advice, a map is never truly complete and once you post it on ForgeHub you will quickly realize from the feedback that there are always ways to improve the map. This is just the start my friend. ;)

    I also recommend more pictures, I am very interested in your concept. Happy forging!
     

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