Well, I have not posted a map since the beginning of Halo 4 and that streak would have continued if War would not have taken my family. Instead of being Liam Neeson about it. I agreed to the terms of posting a map for their safety. I am sure at least three people know this map as squirrel soup and possibly two people know it as Stop and Ben Stop. This generic designs origins started in Halo Reach when one day I decided to take a break from forging 1v1 maps and decided to make an original Pit styled CTF map, but as with many of my Reach symmetrical maps the bases were absolutely terrible. So, I retired it to the graveyard until I figured out what I wanted to do. I never brought back the project until Halo 4 when I was playing around with this base concept and I thought, "Hey that middle could work with this base layout." So, I built it and never played it because nobody played Halo 4 at the time. My thoughts were I guess this will be something I do in MCC. I ran into issues though because players are little people in H2A the map just seemed to big. So after saying ****ing **** about 3 or 4 times. I decided to redesign the map to make it smaller and frankensteined parts from multiple single atrium maps I had made in the past. There is a brute shot on the map. I say this because there is no check mark for one.