I've always loved the aesthetics of the Hitman GO puzzle game. Having messed around enough in Forge, I felt that it was time for me to flex my muscles and bring one of the maps over to Halo.
The puzzle works, using invisible walls to force the player along the paths. The guard is scripted to kill you when he sees you and to be distracted.
I guess one tip is the circle points on the floor are explosives... in case you do not recognize them.
I'll be perfecting the invisible walls shortly.
If you wish to just wander around the map without the puzzle mechanics, you can go into the map Spartan GO Aesthetics.
I hope you enjoy this map and laugh at the relaxing grunt as much as I did when I placed him.
- FouFromage
**Future Updates: Moving pieces via scripting.