SPACIAL REND

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Map Description

  1. ArturBloodshot
    "The constellations are aligned... Our doom desire."



    INTRODUCTION

    A new year starts and what a better way that with a new original mini-game! This time I bring to you Meteor Mash on Spacial Rend.

    Meteor Mash is an infection based mini-game that I've been working for several months. I would wanted to release it before, but the amount of bugs and glitches Forge had in the past didn't helped.


    GAMEPLAY

    The goal of the game is simple: Survive the meteor shower and kill as many meteors you can. Or in its case, annihilate the survivors.

    Meteors (Infected):
    You will be spawning on top of the map and launched directly to the survivors. Ground Pounding is the key, which is 5 times faster than usual. Aim for their heads and try not to miss. If you do, you will be teletransported back to the top ready to pound again. Create havoc!

    Survivors:
    You get a Railgun to defend yourselves from the meteors, but use your clip wisely because the reload is slow. Keep an eye on those meteors to anticipate their falling. Last Man Standing gets a shield, thruster and faster reload.


    DESCRIPTION

    The map is very simple in it's own, but the system to give an infinite loop tp the infected was the challenge. When ground pounding to the bottom, the "hit" animation lasts for 0.5 seconds, it means that while being telported the instant you hit the ground you won't be able to ground pound in the next fall because the game didn't read you hit the floor.

    To save this, I placed different blockers to make a sandwich. The first layer is the floor for the survivors, which prevents them for passing through, simple containment. Next we have a Projectile Blocker which acts as a Ground Pound stopper, granting those 0.5 seconds of animation to be done when hitting the last blocker which contains the teleporter. It has to be said, this method it's not flawless, sometimes you will get on top without the possibility to ground pound, but I managed to get a 5% of failure.

    The walls of the map are scripted to enclose together at the half of the round, making harder the job for the survivors to fight for their lives. As a hint: Don't camp on the edges, it would be easier for the meteors to hit you!


    CREDITS

    Special thanks to @DC Valorstrike , The Gravemind Community, my crew at Achievement Hunters and fellow Forgers who helped me test this project along these months.

    Bookmark this map by hitting the Download button and don't forget to download the gametype!
    I hope you enjoy it! Any feedback or suggestion will be appreciated. Artur out. :evil:

Discussion

  1. FRED lllll

    FRED lllll Legendary
    Senior Member

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    This looks awesome and is it bad I saw this and thought of the last fight in Gurren Lagann on the galaxies against the anti-spiral upon looking at this.
     
  2. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

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    Looks awesome, Artur! I'll be sure to give this a try.
     
    ArturBloodshot likes this.
  3. DC Valorstrike

    DC Valorstrike Promethean
    Senior Member

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    Thanks for the shoutout, you the homie Artur!
     
  4. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    Thanks man! And... Idk what you are talking about, I might google it haha

    Thanks man! It is very fun and epic with a full lobby.

    Don't even mention it, keep doing that awesome job!
     
  5. ArturBloodshot

    ArturBloodshot The Architect
    Forge Critic Senior Member

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    ArturBloodshot updated Spacial Rend with a new update entry:

    Gametype Update

    Read the rest of this update entry...
     

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