DescriptionThe goal for this map was to provide players with a lot of options, the reason for this is because super fiesta has dozens of OP and outright broken weapons, so the idea was to give players lots of routes and evasion options, without overwhelming anyone or making them feel like people can always escape. The map is asymmetric with emphasis on encounters in the center.
The theme is a tropical sky island temple with a bright and vibrant color palette.
The map offers lots of fun and creative sightlines and ways to get around the map such as the teleporter man cannon, if you take a bit of time to examine your surroundings there are lots of opportunities present to outmaneuver your opponent.
The map was designed with Slayer and Oddball in mind as the primary game modes.
Special thanks to CertifiedChamp and the testing group I was with, the feedback was very helpful and I appreciate it very much.