So, what with the drop of Anvil's Legacy, I have been able to make some small aesthetic changes to the map to consolidate piece usage a little. In this update I have made aesthetic changes to;
All of the large pipes on the map now have their 90° corners and the center large pipe that has OS on it turned into the respective new corner pieces. In addition, there is now a pipe connecting the two lowest points of the map directly under OS spawn that houses the (now) only plasma pistol on the map.
The vents above the playable space have also had their corners removed and are now just a straight shot across the ceiling (this does not affect gameplay in any way)
The last visual change I made is that I added sandbags to most of the corners where railings end, this gives a little more cover to the map but is mostly just visual.
Now, the biggest and most notable change, and the reason I am actually noting this update rather than just letting it go silent;
I have removed all of the teleporters from the map, along with the door frames they used to be in. I did this because I started to notice a trend in gameplay that I did not intend for initially and do not like. Thus, I removed the teleporters. You can still reach the top floor from all the other places you used to be able to.