Welcome to Smash Pursuit, the ultimate playground for mongoose enthusiast! Smash Pursuit is the child of Smashy Chase and Hot Pursuit but in a city with plenty of rooftop jumps and interactive buttons that do stuff. What kind of stuff you ask? There's a 4-way intersection with pylons to control the flow of traffic, a car crusher in a junkyard, some pipes that can be rolled onto the road, more pylons, and an alleyway bridge that can be lowered. Rounds are 5 minutes long, and in the last minute of the round all survivors receive navpoints, so you can't hide forever. As a survivor, your goal is to survive as long as possible, because you won't be doing any killing with your wimpy pistol. As an infected, grab a partner and ram survivors. The alpha zombies have one plasma, so use that too.
Here are some pro tips on how to survive this minigame:
-Take a passenger with you. Sure you may die together, but you'll want someone around to activate the switches and throw splinter grenades.
-Collect the 5 hidden splinter grenades. I'm not going to tell you where they are, but look for the doll next to each one. You can hold up to 3, so hurry to them and horde them all for yourself.
-Stay off the streets. Warthogs will have a much tougher time navigating the rooftops, so take advantage of all the rooftop jumps.
-Don't drive straight through the tunnels forever. Even if you manage to hijack a rally hog, the cops should be smart enough to cut you off.
-Don't suck at driving. This will help a lot.
And that's pretty much it! Good luck and try not to die!
Please let me know of any issues with the map and I will address them asap, this is one of my personal favorites to run in a lobby so I want it to be the best it can be.
Gametype: https://www.halowaypoint.com/en-us/...Dxcrazer_f46e289d-be3f-4f8d-ae77-ac5b1f7d9c41
Also this map is really big, and objects tend to disappear from a distance, so I've added white chromas under the buildings becasue they always show up from any distance. This is the only solution I can think of without reducing the scale of the map.
Special thanks to Darth Human for the video and his work on this map, and to all those who helped test this map.