Skyscraper

4v4 Capture the Flag

Map Description

  1. notoriousHAMS
    Gamertag: notoriousHAMS
    Map: Skyscraper
    Gamemode: The Raid
    Inspired by the movie "The Raid," this map features intense role-based close-quarters-combat. The map is a symmetrical 7 story tower, and at the spawn for each team is 4 "classes."
    • Energy Sword and Plasma Grenades
    • Saw and Frag Grenades
    • Scattershot and Splinter Grenades
    • Hydra Launcher
    Players spawn with only a magnum, and no grenades. Players can choose to stick with their class or not. Weapons and grenades respawn every 15 seconds.

    Gamemodes that work on this map are Slayer and Neutral CTF. I will add Strongholds soon and Assault when it is implemented into Halo 5 (which will probably become the primary mode). For right now, I recommend playing "The Raid," the mode I made for this map. In "The Raid," the goal of each team is to grab the neutral flag on the 4th floor and take it to the enemy team's floor. First to 3 wins. All weapons have infinite ammo, and the flag carrier has 200% shields as well as a bottomless clip.

    Floors 2 and 6 are symmetrical, both featuring to sets of cover as well as a floating platform useful for approach mixups. Floors 3 and 5 are nearly symmetrical, both featuring two curved destructible barriers and a large cylinder in the middle, but the placements of the stairs and the barriers are slightly different on each one. Floor 4 is empty except for the flag, found by the wall farthest from both staircases.

    I'm open for suggestions on how to improve this map, for both level design and weapon choices. I hope you enjoy!
    Pat Sounds likes this.

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