Sinkhole

Infection

Map Description

  1. MartianMallCop
    Sinkhole is my mutated freak of a highly vertical infection map with tons of vertical overlap which plays for Outlast gametype and also supports Hivemind, and Cadre. My goal with this map was to create a highly replayable, and highly explorable map that can use a large amount of Halo’s sandbox and give players many options to get very creative in their tactics. The idea of the map is a city in ruins that has been sinking into the ground, a Sinkhole if you will. I kinda imagined this idea of a towering sort of building that player could go into at the bottom. Then climb up a bunch of levels in the building and then up still being at ground level. The map supports random weapon positions where players can explore and find weapons in different places each round. Don’t worry though as the scripting is set up so that these random weapon sets make it so that there are always the same set of weapons on the map regardless of the randomization, they are just in different locations.
    WAR, moo43, Skyward Shoe and 2 others like this.

Discussion

  1. CANADIAN ECHO

    CANADIAN ECHO Promethean
    Forge Critic Senior Member

    Messages:
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    489
    This is one of the more interesting infection maps built in H2A. I love the theme! Nice work buddy!
     
    MartianMallCop and MultiLockOn like this.
  2. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

    Messages:
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    I remember checking this out a long time ago and I love the small things the most, like the catwalks and scaffolding :D
     
  3. moo43

    moo43 Talented
    Forge Critic

    Messages:
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    I remember seeing this map super early on. Definitely a cool and fun map.
     
    MartianMallCop likes this.

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