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Map Description

  1. SmoknBrlz64
    So a while back, ANEVILSPAR7AN and I challenged each other to make the best 1:1 Hang 'Em High remake since the ones which already existed weren't that great. I finished my recreation first, and as you can see, I actually decided to remake it as High Noon from Halo Reach's Anniversary DLC as a means of providing some contrast between the two. However, the map as you see it above is altered to have Hang 'Em High's geometry because the High Noon version is technically still under construction. (The tombstones eat up a lot of budget!) Anyhow, the weapon placement is identical to the original including the Halo One Pistol on the classic version. The map can also be played with all modes including Assault and Arena Breakout, however, I strongly advise that you play with classic settings because the default jump height breaks the map.

    Created by SmoknBrlz64 (Smokin' Barrels)
    Deevius Bone and Ryouji Gunblade like this.

Discussion

  1. Ryouji Gunblade

    Ryouji Gunblade Legendary

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    It looks very good. I eagerly await the full Reach version.
     
  2. SmoknBrlz64

    SmoknBrlz64 Legendary

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    Yeah budget didn't allow me to build the map to the specifications of both at the same time, so I had to build them separately. The High Noon version should be coming soon!
     
  3. H0LLIW00D

    H0LLIW00D Ancient
    Senior Member

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    GREAT JOB !! brilliant
     

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