1. Balance,fixes, and general improvements

    TheLunarRaptor
    I made some slight changes over time but I think I have enough to validate a map update.

    -Seemingly nothing reasonably balanced out the banshee's on this map so they have been replaced with wasps.

    -Reverted Arclight to regular railgun, this also makes the Warthogs, and ghosts desireable again.

    -Fixed lifts on each base

    -Added some pieces to the bases to make it more appealing, I really wish I could do more but it hits performance too hard.

    -Fixed some messed up spawns and moved some...
    D4rkDeath and DC Valorstrike like this.
  2. Huge performance and gameplay improvement

    TheLunarRaptor
    Let me just start by saying that removing the frame rate dips was one of the most painfully lengthy and tedious processes ever, especially since some most blocks were already the optimal size. There should be next to no frame rate drops now, you may not even notice the things taken away. Surprisingly even though a lot was removed and changed, much was improved and added.

    -Removed many of the trapezoids in the bridge, to get the best forerunner look you use 4 trapezoids each, sadly I just...
    DC Valorstrike and D4rkDeath like this.
  3. Quality update

    TheLunarRaptor
    -Added some detail to the front of the forerunner door leading to cave since it looked a bit plane.

    -Edited some blocks to not stick out like they were.

    -Replaced Needlers with Suppressors

    -Added an easter egg

    -Removed Mister Chief