Shipwreck 2: Planet Zonk

Slayer
9.0

Map Description

  1. Lost Pinecone
    A Squid Loaf and DEATH WEAPONxx present:

    Shipwreck 2: Planet Zonk
    [​IMG]

    Click here to download

    After crashing your Pelican Ultra on an alien world, you wake up to find yourself in quite a predicament. The ship is ruined beyond repair ( I JUST GOT IT POLISHED YESTERDAY! ) and the planet that you're stuck on is in a remote region of space which makes being rescued very unlikely. And to make matters worse, the first thing you see when waking up is this:

    [​IMG]

    Your only hope is to help out the local Zonkonians who are rumored to have magic abilities:

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    Game Mechanics-


    -You must find and help six Zonkonians to win. Once they have been helped, they will teleport ( MAGIC CONFIRMED! ) to the obelisk.

    -Look for these yellow squares which indicate where to interact with something:

    [​IMG]

    -Keep an eye out for four green switches that let you access the bonus, once you've completed the adventure.


    Map Info-

    Name: Shipwreck 2: Planet Zonk

    Gamertag: Either A Squid Loaf or DEATH WEAPONxx

    Players: 1-4

    Gametype: Slayer with unlimited time and fast respawns

    ( You can use my gametype Puzzle Mode if you don't feel like making your own )

    Download Link: Here

    As always, thanks to all the testers for their time and effort, these maps wouldn't be as good without you.


    Need help?

    Check out the guide posted below in the comments section.

Recent Reviews

  1. This map was fantastic and almost as amazing as the first one, just a few things let it off the 5 star rating. I played this map with 2 friends we completed everything there was to do on the map all the grunts were found and we even found all four bonus switches. For some reason the blue light was on for that grunt but he wasn't on the platform infact he was suspended in mid air as if the script had broke. And after finding all 4 green buttons and interacting with all of them the bonus wouldn't allow access, all the cubes were green but the doors wouldn't open. Other than that great map!

Discussion

  1. SquirtNL

    SquirtNL Forerunner
    Senior Member

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    Yeeeeeeeeeeeeeeess. I loved the first one. can't wait to play it
     
  2. Lost Pinecone

    Lost Pinecone Legendary
    Forge Critic Senior Member

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    GUIDE

    Note: You can help the Zonkonians in any order.

    Note 2: The Zonkonians are listed by color, if you are unsure which color the Zonkonian you need help with is, click on the Location Spoiler Tags until you find it.

    Red:

    In the hole beneath the drill.

    Find alternate sources of food for the 2 caterpillars. Search the surface/main area of the map for them.

    Food 1: Go to the tan rock at the edge of the map on the elevated side, between the drill and the observatory. Look for an opening that leads beneath the tan rock leaning against the wall. Inside the opening are some roots, interact with them to "pick them up."

    Food 2: Go to the middle of the map where there are a lot of rocks and hills mixed together. Near the bottom, between the crashed pelican and the large yellow triangular device is an area with a dirt wall and rocks on either side. On the dirt wall is a flowered plant sticking out of it, interact with the plant to "pick it up."

    Once you have both food sources return to the caterpillars and interact with them to save the red Zonkonian.

    Orange:

    Inside the structure within the large cave on the lower/flatter side of the map.

    1. Search for a yellow key around the area outside of the cave entrance with a monitor. The key lets you get inside the cave.

    2. Once inside the alien structure, follow the wire.

    3. For the puzzle, connect the wires by using the left side ( left if you're facing the switches ).

    1. Walk up the right leg of the Walker Vehicle and hit the switch to open the cabin and retrieve the yellow key. The key lets you enter the large cave nearby, the one with a monitor by a big door.

    2. Interact with one of the barrels to "pick it up" then go to the opposite side of the cave and interact with the yellow square on the ground to place the barrel. Shoot the barrel to open up the alien structure.

    3. After passing through the hallway and entering the small room, jump up on the smaller pillar with a set of lights moving on it, on the left side of the room. This will take you into a small area with a yellow square you interact with to cut the wire. This opens the door in the middle section of this area.

    4. After going through the door, you enter a big room with a wire puzzle. Climb the stairs and interact with the switches on the glass platform. You have to connect the two black wires using the colored wires. Each set of colored wires has 2 different placements that alternate when you hit the corresponding colored switch.

    To solve, use the left side path (left if you are facing the switches). The only answer combination I can give you is the one from the initial position (no switches activated yet) which is from left to right: 1 2 2 1. So hit the 1st and 4th switches once and the 2nd and 3rd switches twice.

    Once you solve the puzzle, the yellow light in the middle will go out and it opens the glass wall behind you which lets you get the Orange Zonkonian.

    Yellow:

    On the observatory (the tower on top of the mountain)

    Search the observatory structure for a red battery (the blue battery is already in its rightful place).

    Climb the rocks until you get to the base of the observatory. Jump onto the ledge protruding from the sides until you reach the perch below the sign. Look up, then jump out a tiny bit and clamber onto the sign. Then climb the telescope and go up to the spinning dish. Jump onto the black cylinder that rotates and interact with the red battery to "pick it up." Then jump back down to where the yellow Zonkonian is and interact with the device near the center to place the red battery.

    Green:

    Inside the giant bug.

    Go off the gravity lift in front of the giant bug.

    After going inside the bug (invisible teleporter at the front of its mouth), jump from the bug's throat onto the mound on the left wall. You want to run, jump, thruster, and groundpound onto the clump. Then run jump and thruster onto the mushroom piece, then do the same onto the highest point of the whitish blue piece along the right wall, from there jump onto the ring piece at the back of the wall and interact with the green Zonkonian.

    Blue:

    In the small cave near the drill and pink/blue water tower with yellow, orange, and green contraptions inside.

    You must set the yellow and orange contraptions in the right positions, then activate the green lever to complete this puzzle.

    Yellow: Turn the yellow contraption until the orange and green ones are linked on the bottom set of pipes and the top set of pipes should connect to the wall where the pipe above the pool is and outside to the pink/blue water tower.

    Orange: Put the square block with a stripe on the square pedestal and the barrel on the round pedestal.

    Once the yellow and orange contraptions are set right, activate the green lever to fill up the pool and get the blue Zonkonian.

    Violet:

    Inside the cabin of the Walker Vehicle at the top of the hill.

    Look for an item relatively close by that will allow you to free the Zonkonian.

    At the base of the observatory, go underneath the tower, jump up onto a ledge and interact with the blowtorch to "pick it up." Once you have the blowtorch, go to the top of the nearby Walker Vehicle by climbing up to the observatory and then jumping down on it's back. Interact with the yellow square by the cabin to cut the bars and free the violet Zonkonian.

    Bonus Stuff:

    Green Switches:

    1:

    Near the caterpillars.

    In hole beneath the drill with caterpillars, go to the corner across from the red crate/launcher and jump past the rocks into the corner where theres a hole. Turn around in the hole to see the green switch.

    2:

    In a small cave near the top of a lesser mountain.

    The switch is in a small cave at the top of the rock-mountain near the Walker Vehicle that is just outside the entrance to the large cave with the monitor and door. To reach the top of the rocks, jump onto one of the two mushrooms located between the rocks where you want to get on top of and the observatory. Run jump onto the mushroom then jump and thruster and groundpound onto the top of the rocks. It helps to aim for the middle of the rock formation, to the left of the mound at the right corner.

    3:

    Search in the alien structure with the wire puzzle.

    In the big room with the wire puzzle (switches on glass platform), climb up the angled ring piece to get on top of the slanted cylinders. Walk to either end and then walk backwards off and clamber onto a ledge hidden between the cylinder and the rectangular block. Walk through the chroma (wall) and the switch is in the middle of the area on the other side.

    4: At the end, near the "W" This one is here to let people know what the green switches do in case they don't read the map post or guide.


    Easter Eggs (Hints only):

    -Tride and Seek

    After accessing the phaeton, look for an oddly colored pig, whale, and grunt below the map.

    -How'd I Get Here?

    Search for an invisible teleporter located on a hard-to-reach high spot.
     
  3. SheapCreaper

    SheapCreaper Legendary

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    Okay, I want someone to make a Skyrim-esque quest or a prison-escape quest using these mechanics. My favorite has been the island escape map, but boy, do these have a good formula!
     
  4. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    Me seeing this post
    [​IMG]

    ****ing loved the first one man. I'll be sure to check this out too :)
     
  5. UltimateItalion

    UltimateItalion Legendary

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    I will for sure be playing this map with my fellow puzzle solving partner! I'll be sure to leave a review afterwards!

    I'll also be streaming it live at twitch.tv/ultimateitalion if you'd like to watch. It will probably be the night of 04/16 or this Saturday.
     
  6. Lost Pinecone

    Lost Pinecone Legendary
    Forge Critic Senior Member

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