Sentinel

4v4 Capture the Flag

Map Description

  1. Kurismic
    Sentinel is a small - to medium sized map that plays anywhere from 1v1's up to 4v4's. Optimal player counts vary, and is mainly preference for whom is playing the map. Several skill jumps and features are promoted on this map, including nade vents and a notification system for the dynamic overshield spawn. The sentinel beam is set to a 3 minute static timer. Hopefully you enjoy the map!
    Zaelkyria likes this.

Discussion

  1. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    The couple of games I played on this map were, well, boring. The map just doesn't have enough going on in my opinion.

    I suggest adding some sort of hard route from bottom to top in the middle (indoor side) and maybe another room connecting the hard route. If you ended up down there that you had to travel all the way to the bases to get back up, or do a jump up outside. The result was fighting mostly in the bases in my experience.
     
    TheElderAcorn likes this.
  2. Kurismic

    Kurismic Promethean
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    Thanks for the feedback. Weird how your result was base fighting, when most of the fights I have witnessed take place in top mid. I'll check it out.
     
  3. MartianMallCop

    MartianMallCop Legendary
    Forge Critic Senior Member

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    Taken into account the hard route from bottom middle to top middle by OS. Thank you for your feedback.
     
  4. MultiLockOn

    MultiLockOn Ancient
    Forge Critic Banned Senior Member

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    I like how the tower explodes when you pick up overshields :3
     
  5. MartianMallCop

    MartianMallCop Legendary
    Forge Critic Senior Member

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    Explodes?
     
  6. Kurismic

    Kurismic Promethean
    Forge Critic Senior Member

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    "Vents".
     
  7. Kurismic

    Kurismic Promethean
    Forge Critic Senior Member

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    Kurismic updated Sentinel with a new update entry:

    Update 1: Pathing and Cover

    Read the rest of this update entry...
     

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