This is a dungeon where prisoners are pitted against one another in one on one combat. Rewards for winning include food, not being tortured for a day and general praise.
There are two main floors with small areas between them. They have two slightly different looks to them. The bottom floor has warmer colors and grime while the top floor is more pristine and lit by the artificial cloudy sky.
Some new lighting methods were used on the map as well as some tried and true methods. A high number of lights were used aesthetically to emulate an overcast atmosphere.
The map is symmetrical, except for the backdrop in view from two broad windows on opposite sides of the playable perimeter.
Some ambient sound is used in a few places to create the illusion of wind passing throughout the top floor and fire crackling in the walls of the pit underneath.