Well as I've been reviewing for a while, this map has a feel of halo 3 for sure but I see the map stumbling in Halo 5 with the shields on a normal setting and the obvious authenticity not being compromised with cover and I'd recommend this as a 4v4 or with additions to compensate for more? I love the accurate points of the blocks and just the thought that this maps started forge for me. Last thing is the lighting on the map, being that the other map was on sunset and dark with the browns and gold glimmering oranges. I find this map almost lit similarly to Sandtrap bright and obviously similar in Halo 3 but the full experience is that sunset and sense of the map.
Defiantly good quality and the execution fantastic, lighting needs work.
Kudos Vincent M.