Sanctum

1v1 Slayer

Map Description

  1. PivotRedAce
    Sanctum was created for the ForgeHub 1v1 map contest.
    Description:
    Sanctum is a semi-symmetrical map that features large, open areas and long, narrow sightlines. The map consists of two main levels: One with an open couryard-like area surrounded by hallways that loop around it, and another below it that contains platforms with man-cannons and a large circular platform in the center.
    This map is built around mid-ranged combat, which means that there are many open and un-obstructed sightlines; however, a few areas where getting up close and personal occurs quite often have been found through testing.
    Overall, I am quite pleased with this map. In the light testing that occured, the map movement felt natural, and there were plenty of impressive kills that happened during. With that being said, gameplay is a <em>little </em>slow, due to the map being quite large for a 1v1 match.
    Weapons:
    Sniper Rifle: No extra ammunition | 90 second spawn time. | Located in the center of top level.
    Energy Sword: 90 second spawn time. | Located in the center of bottom level.
    Needler x2: 1 extra magazine. | 75 second spawn time. | Located on teleporter platforms on either side of bottom level.
    Battle Rifle x2: 1 extra magazine. | 60 second spawn time. | Located on the two towers of top level.
    SMG x2: 1 extra magaine. | 60 second spawn time. | Located in two of the corners within the hallways.
    Fragmentation Grenade x4: 45 second spawn time.
    Plasma Grenade x4: 45 second spawn time.
    <em><br /></em>Map Walkthrough:
    <em>Coming soon.</em>
    <em>If you need assistance finding my map, here is some leaderboard information to help you find it:</em>
    <em>Game - Halo:CE> Type - Timed> Mission - The Pillar of Autumn> Time - 6:57> Approximate Rank - 325</em>
    <em>Alternatively, you can add me. My gamertag is PivotRedAce. </em>
    <em>Thank you for checking out my map!</em> <br />

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