1. flipping the doors

    Psinobious
    update 1.13:

    -I have been noticing people have been getting killed right by the doors when they open. After reviewing footage I see players instinctively trying to clamber over them as they open when they cannot; leaving their back to the infected; making them easy prey. To work with this type of mindset, the doors now open up rather than down. Players will now only have to crouch under the door rather than trying to climb over it
    -The area outside of the bunker was a quick job with random objects and lights thrown all over the place. I have now started to clean up the place so it should now feel less cluttered with objects.
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