Sanctity (WIP)

4v4 Slayer

Map Description

  1. HeroicJkroy
    This is a map I have been working on for a few weeks. Sanctity will be my debut Halo 5 forge map but it is still a work in progress. I ended up posting this map before its completion due to the fact that I have ran into severe lightmap issues that create many undesired issues with the map. So feedback on ways to reduce the light map budget being used without making the inside areas look terrible and general feedback would be appreciated. This map is still a work in progress so please don't rip into me to hard.

    Sanctity is a 4v4 bridge map that has varying levels of range combat and line of sight. The lower section of the map is close quarters with shorter lines of sight. The middle level is a mix of close quarters to medium range with both short and long lines of sight. The top level is extremely open and is mostly mid to long range combat with an intense feeling of high risk high reward. Many of the fights on this map will be played uphill or downhill. When I am done with the ascetics and cleaning of the map it will be a floating forerunner installation high above the clouds.

    Also there is a Halo CE pistol with reduced mags and increased spawn times.

    1x Sniper Rifle
    1x Plasma Caster
    1x Halo CE Pistol
    2x smg
    2x Battle Rifle
    2x Bolt Shot
    4x Frag Grenade
    4x Plasma Grenades
    4x Splinter Gernades
    1x Overshield

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