1. Renovations

    Psinobious
    Survivor starts:

    -The smg will be replaced with the gunfighter magnum as the secondary starter weapon for defenders. This is due to the smg contributing to unpredictable results I receive from matches that make it very difficult for me to balance the game properly. With the removal of the smg I hope to achieve more accurate results since I now only have to balance the map around the assault rifle.
    -Defenders will be receiving a buff to their shield strength as will as a decrease to the shield recharge delay to make survivors more durable against the horde

    Horde changes:

    -Alpha infected have proven to be to dominate in the hands of competent players that stick together. At times these players were often able to clear the whole first room out before the doors even opened. Thruster pack strength on alpha infected has been lowered from 120% to 100%.

    Changes to safehouse of Timmy:

    The first room:
    Though the first room is designed to give the horde an advantage so they can grow their ranks, it seems I have built it to be too advantageous for them. Now the first room has been expanded and more space has been opened up to the defenders for them to work with.

    The second room:
    -extended mag assault rifle has been replaced with extended mag smg

    Renovated final room:
    I have renovated the final room so it is not just a bland box to hold out in.

    I will also be posting new game play of the map later as I test it, cheers.
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