Update to 4.0
- Removed redundant pieces to save item budget
- Used saved item budget to make map more forerunner/prettier
- Added Storm Rifle / Pistol to the map
- Saved about 30% of light map due to the removal of items
- Used Breakout pieces to make make more flat floors
- Completely redid the ground of the entire map [now use, Glacier Ramps turned upside down for more flat feel]
- Cliff sides are now more straight and balanced
- Weapon timers tuned
- Added Spawn influencers [zones] for both teams
- Added more spawn points on each side to balance things
- Removed a couple of scripts that were causing some issues
- Carbine is now more in tune with how Shrine was set up
- Ring is now more in tune with how Sanctuary/Shrine was set up
- Sword is now available in Slayer
- Rockets in CTF
- No ring power weapon in Strongholds
- Ring 3 now has cover to be more in tune with shrine
- Added some softkill barriers
- Added some icy geo to make it a believable space
- Removed trees to keep sight line clean
- Overall a pretty huge visual upgrade