Hello Everyone!
It's taken several hours and lots of tweaking and optimizing but version 1.5 is finally here!
Changelog:
INTROS:
- Strongholds now has separate intros.
- Breakout now has separate intros.
Weapons:
- Halo 5 BR replaced with Halo 2 BR
- Sniper extra ammo lowered from 2 to 1 (12 bullets to 8)
-Power Weapons removed from Breakout
Props:
- Crates in center of map removed
- Explosive barrels in center of map removed
Grav Lifts:
- Grates placed over Covenant Grav Lifts to help them appear more natural
Strongholds:
- Top Mid Stronghold at Sniper moved to platform at top of Overshield
Breakout:
- Flag moved to top of overshield ramp
- Shotgun replaced Rockets
- Halo 5 BR replaces Sniper
- Second Halo 5 BR replaces original Shotgun spawn
Neutral Flag:
- Flag moved to top of overshield ramp
Lift:
- The lift has been optimized but is still a W.I.P
Jumps:
- Jumps from Halo 2 added in (tweaked for Halo 5)
- See new trailer for jumps as I'm not sure how to explain them
Zones:
- Name zones have now been placed across the entire map (Any feedback on callouts is welcome I simply went with what I felt was best)
Optimizations:
- Areas of the map have been simplified to cut down on piece count, nothing should be immediately apparent as most were replaced with larger pieces that made more sense
Olive:
- Adorable Piggy moved to new location
Known Issues:
- Lighting is currently being a bit odd since the last Forge update and I am currently looking into it
- Lift is still not perfect (Timing needs worked on and it will occasionally stutter)
- Capture the Flag intros can probably be better I'm still working out what to do with them!
Update Credits:
-Assistance adding back classic jumps: Greenskull
-Assistance optimizing the map: Wyverzu and XxBarthXx
-Assistance with callouts: Ocular Stratus
Hopefully I didn't forget anyone
Any feedback on the updates is welcome either message me here, comment on the map, or message me on Xbox Live
GT: AnonFriction