Recurved

Map Description

  1. Cammando
    This is my first attempt on forge, so the aesthetics are not the greatest, however the actual track can be a lot of fun solo or with others and quite a challenge at points. The track loops around a lot so until race checkpoints are brought in there are some a few big shortcuts but if you play properly it takes around 10 minutes. A stronghold at the end with snipers adds another level if playing with others, allowing you to pick others off as they try and get to you. Enjoy!

Discussion

  1. Sword of Malnok

    Sword of Malnok Legendary
    Senior Member

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    I like it. It's kind of like an obstacle course. Some things that stood out were the use of checkpoints, the use of kill barriers, the size/length of the track, and the different obstacles/gimmicks, jumps, etc. I also liked the Breakout-styled sprinting entrance.
     
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  2. TheLunarRaptor

    TheLunarRaptor Legendary
    Senior Member

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    It looks like a very dynamic and creative race course (unlike many I see). If you can help it and have budget I would try to add some aesthetics to it though, maybe use the giant chunks in the terrain pieces to separate some areas or add some pillars to make some areas look like they are not floating. Question: Do you have moving pieces on the track? If not I think you should add some timed moving objects to make it even more badass.
     
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  3. Cammando

    Cammando Legendary

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    Thanks guys, I definitely would've liked more terrain style stuff and originally had more but my collision budget maxed so I had to keep deleting stuff to finish it off. There are some moving things but not as many as I'd wanted cause I was having issues with scripting not working the way I wanted
     
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