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Quarrel is a vehicle-focused map with dual gates in the center. It is focused on team-competitive play. There are three main routes that lead to each base with a mixture of vehicle and infantry combat; the gate toggles between hindering vehicular movement through the center - the quickest non-infantry route - but still functions for infantry. The extraneous routes are an integration of vehicle and infantry movement; they operate with vehicles in mind and are intentionally open, but infantry have movement around the vehicle paths.
Weapons:
-Fuel Rod Cannon (150 sec, 1 spare)
-Sniper Rifle x2 (120 sec, 1 spare)
-.30 Caliber Turret x2 (180 sec)
-Brute Shot (90 sec, 2 spare)
-Battle Rifle
-Covenant Carbine
-Magnum
-Brute Plasma Rifle
-SMG
-Needler
-Plasma Pistol
-Frag Grenade
-Plasma Grenade
Vehicles:
-Warthog (30 sec)
-Ghost (30 sec)
-Mongoose (30 sec)