Primordius

2v2 Slayer
7.7

Map Description

  1. mu7ashi
    "The first..." 2v2 Salyer map, ready for Strongholds and Capture the Flag. Any feedback is welcome, I really hope you guys like it.

Recent Reviews

  1. Spawns are a little off and with such an open line of sight I found it to easy to spawn kill. Aesthetically pleasing, but needs some work.
  2. Nice looking map and for the most part it played okay, I feel with some tweaks and balancing it could be a very solid map :)
  3. hesi rah hesi rah
    9/5,
    Fun map for doubles!

Discussion

  1. Preacher001

    Preacher001 Forerunner
    Senior Member

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    I would have to give this a playtest to be sure but I love how strong the theme is in this without leaving a huge negative impact on gameplay. Maybe I will find out in summer when I can start playing some of these maps :(
     
    #2 Preacher001, Jan 23, 2016
    Last edited: Jan 25, 2016
    mu7ashi likes this.
  2. hesi rah

    hesi rah Legendary

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    Very fun map to play 2v2.
     
    mu7ashi likes this.
  3. Verses Fatum

    Verses Fatum Ancient
    Senior Member

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    Is this Harvest? D:
     
  4. mu7ashi

    mu7ashi Legendary

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    mu7ashi updated Primordius with a new update entry:

    UPDATE 1.1 - Aesthetic update

    Read the rest of this update entry...
    --- Double Post Merged, Jan 24, 2016 ---
    A semi-urbanized section of Harvest, yes.
     
  5. Verses Fatum

    Verses Fatum Ancient
    Senior Member

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    Yay, I've been walking around the map and I love it :)
     
    mu7ashi likes this.
  6. mu7ashi

    mu7ashi Legendary

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    Thanks, I'm glad you liked it!
     
  7. mu7ashi

    mu7ashi Legendary

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  8. AnonFriction

    AnonFriction Legendary
    Forge Critic

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    Played some 2v2 when we were testing maps the other night, it was fun but we felt like it was just too open for a Sniper to be a power weapon, if you have someone who is good with a Sniper it's not even fair for the other team because of how open it is and how long the site lines are. We also had a few bad spawns at one point I spawned in front of someone who was sprinting and was just instantly spartan charged (possible the games fault and not yours :p just thought I'd mention it! I think it was down near the Shotgun)
     
    mu7ashi likes this.
  9. mu7ashi

    mu7ashi Legendary

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    Thanks for the feedback, I really appreciate it! I'll try placing some respawn zones for each team, I've had that problem too. As for the Power Weapon, which one would you suggest?
     
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  10. AnonFriction

    AnonFriction Legendary
    Forge Critic

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    Maaaybe rockets? They would work with the openness and sight lines but have a travel time so they might not seem as OP?
     
    mu7ashi likes this.
  11. mu7ashi

    mu7ashi Legendary

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    I was thinking the same thing, I'll place a SPNKr with two rockets instead of the Sniper Rifle. When it's done could you help me test it out?
     
  12. AnonFriction

    AnonFriction Legendary
    Forge Critic

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    I can't right now I'm at work :'(
     
  13. mu7ashi

    mu7ashi Legendary

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    Don't worry lol I am at work too, I'll make the changes later this day.
     
  14. mu7ashi

    mu7ashi Legendary

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    mu7ashi updated Primordius with a new update entry:

    UPDATE 1.3 - Balancing gameplay

    Read the rest of this update entry...
     
    AnonFriction likes this.

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