1. Power Strip Version 1.0

    Pat Sounds
    Calling this one finalized and out of the testing phase. In this update, I've made mostly aesthetic improvements to the level and a few gameplay tweaks:

    - change to a nighttime theme and adjusted lighting
    - added control boxes, blinking lights, general wall detail throughout the level
    - changed battle riles to light rifles, and set them up on stands in front of the open window. now there's a bit of a risk / reward to picking up the longer range weapon and they feel a little like power weapons.
    - moved all weapons to the front of the bases, so now you have to expose yourself in a window to pick anything up.
    - adjusted spawn locations and added more respawn points.
    - re-opened access to the roof, but added a 10 second kill timer. You can use the rooftop for escape / flanking moves, but can't camp
    - added some cover to the plasma caster spawn to make this a stronger
    - put a Halo CE magnum in the center bridge to reinforce its status as a power position and also because why the hell not

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