-Shortened the distance per thrust
-Gives player more precise control over their character
-Decreased cooldown time, giving players more control
-Added more Gravity slides to the first jump to guarantee players cross it
-Shrunk kill zone on kill blockers to hitting the black edge is safe(r)
-Adjusted slide height on green boundaries to launch player over 95.9 percent of the time.
-Added correct victory for crossing the finish line over LMS
-Added timed kill boundaries to blue blockers (Sorry Campers)