Paradise

Infection

Map Description

  1. xXBarthXx
    Here is an infection map that is forged outside of Riptide. Welcome to Paradise!

    The map uses the terrain outside of the map as well as some aesthetics structures throughout the map. It may look like I just added a few walls, rocks and props here and there but actually this map is almost 100% forged, just like my other map Little China Town. If you have been outside of Riptide before you will know you can go right through almost all of the buildings and terrain, so I had to add a bunch of blocks to the buildings to make them seem like they are physically there.

    Since an official Infection gametype is nonexistent in Halo 5 so far, here is the gametype you should use:

    Infection Classic:

    Basic Rules-
    Swat Settings
    Red and Green Teams
    Spawn with Shotguns and Swords, no grenades and no grenade count
    6 Rounds (or whatever you want to do)
    4 minute time limit (or whatever you want to do)
    Got rid of thrusters, spartan charge, ground pound, and clambering to make it feel more classic

    Honor Code Rules-
    Have two different players start out as infected (Green Team uses swords) each round while the rest stay as humans (Red Team uses shotguns)
    If you are killed by the infected, you join them (Green Team)

    To download, add me as a friend, xXBarthXx, then go to my profile in Halo 5 and look for it on my fileshare.

    Add xXBarthXx on Xbox Live

    Here are some pictures of the map:
    http://imgur.com/a/1EmW6

    Brought to you by the Forge Factory team! Checkout ForgeFactory.net for a wide variety of high-quality maps made by experienced forgers.
    Nate Rutledge likes this.

Discussion

  1. Nate Rutledge

    Nate Rutledge Legendary

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    Really missing infection! Maybe we'll get it with the march update?! :viral:
     
  2. xXBarthXx

    xXBarthXx Legendary
    Senior Member

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    Really hope so!
     
    Nate Rutledge likes this.
  3. ACEofWINNING348

    ACEofWINNING348 Legendary

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    Looks good, I'm trying to make my own infection map but i feel like I have to many choke points, do you have any tips?
     
  4. xXBarthXx

    xXBarthXx Legendary
    Senior Member

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    I would just say make some areas that are open so infected have an advantage, but also smaller areas for survivors to hold off at. Or give them high/low points with 2/3 ways to get to it so infected can flank.
     

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