Palindrome
By Squally DaBeanz
"Subterranean expeditions of this Forerunner site have resulted in unexplained disappearances of several teams of researchers and soldiers."
Palindrome is a mediums sized symmetrical 4v4 map themed after underground Forerunner ruins. The map is made up of several small interconnected room, and a large open cave system.
The original inspiration for this map was the Destiny multiplayer map "Burning Shrine". Over time, the layout took on a life of it's own and evolved into Palindrome. One of the goals with this map was to create a map that could support both CTF and Strongholds. The Stronghold locations form a triangle in the map, with the central point being near a one-way teleporter. This sends players to an elevated platform looking down over the other two Strongholds, creating an interesting dynamic. Because of this, there are two primary strategies that can be employed.
One strategy is to hold the two Strongholds in either cave. These two points are close together, and can easily help support each other. However, this leaves the teleporter open for enemy use. The other strategy is to control the middle point along with your cave. This gives you control of the teleporter but leaves your team more spread out, making it harder to control both Strongholds.
A Binary Rifle can be found on the deck below the teleporter exit, and an Overshield can be found on the bridge on the opposite side of the map. Below the bridge is a Scattershot. Both sides have access to Tactical Magnums, Gunfighter Magnums, Suppressors, Battle Rifles, and Light Rifles.