Outpost

4v4 Slayer
9.0

Map Description

  1. Pwn Jones
    CHECK OUT THE LATEST UPDATES IN THE UPDATES TAB!

    Outpost is my recreation of Halo 2's Sanctuary with A few modifications for H5. I know it's already been done several times (very well) but I've wanted to create a matchmaking worthy competitive map and have always loved sanctuary.

    My WIP version of the map was sort of bland aesthetically and I really wanted to nail down that old UNSC art style. Several people left comments with great feedback on how I could achieve this and I think its come a long way. I started by studying some details from H3's Pit and making note of the color palette and how some of the structures were built. One of the main things that I pulled from was the structure of the building. Although the ceilings aren't as tall as the hangar from Pit, I love the atmosphere that it gives the map and helps it feel like a training facility. However, once the roof was on, the lighting from the sun created too many issues with visibility on one side of the map which would have given one team an advantage. So, I packaged the whole thing up and moved it to Tidal to avoid any bright glares or strange shadows.

    After adding the roof I honed in on the details to give it a more gritty, old-school UNSC feel. I changed the color palette and materials to feel a little more faded and gritty. I added paneling to the buildings and gave each panel a couple of brackets to mount them to the concrete. I also made the panels different tints and shades so that it looks a little scrappier and not so pristine. The "rocks" area of the map used to have all sandbags which I replaced with several different pieces. I started with all creates but it was just too many and didn't really provide the cover from the original. After tinkering around for a bit I ended up using the "pyramoids" pieces because the look very modular and were the right size for the job.

    I tried to stay as true to the original when it comes to scale, angles and jumps (see the comparison video from the 1.1 version of the map) but made some modifications here and there as needed. At a walking pace the map measures the same as the original. The second and third levels of the map (Ring 2 & 3, bridges / catwalks etc) are proportional for H5 so that players cant scope jump and clamber. All of the rooms (Bases, Huts & Rings) have been increased proportionally as well to allow for smooth movement throughout.

    I would love to get some constructive feedback on how it plays / if there are other things people are liking / dislike. Please feel free to message me or comment your thoughts / changes. I plan to keep tweaking the map as needed and am open to suggestions. The main two game modes I've got working are Slayer and CTF but I do have it set up for Assault and Strongholds as well if you want to give it a try. Let me know what you think and hope you enjoy!

    - Pwn Jones
    oVR, Nitro, GamerPeepFreaks and 6 others like this.

Recent Reviews

  1. NILLOC916 NILLOC916
    9/5,
    Good remake, but damn do I miss the shotties.

Discussion

  1. fame28

    fame28 Forgotten Treasure
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    This is literally a thousand times better looking over the previous version! Giving it the overhead structure and color variations, lettering / training environment gives this map the makeover it deserved! This map has been redone a lot of ways (all jungle & rock looking, sangheli, classic aesthetic) and this is one of the best versions of it I have seen so far.
     
    GamerPeepFreaks and Pwn Jones like this.
  2. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    This looks great, however I don't think the file is set to public!
     
  3. Pwn Jones

    Pwn Jones Legendary
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    Thanks for letting me know. I went in to work on the cameras earlier and every time I save it it resets the search visibility.
     
  4. Pwn Jones

    Pwn Jones Legendary
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    Pwn Jones updated Outpost (H2 Sanctuary Remake) with a new update entry:

    Minor Update

    Read the rest of this update entry...
     
  5. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

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    After Halo Reach, I told myself I was never gonna look at Sanctuary again. You might just be the only exception.
     
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  6. Pwn Jones

    Pwn Jones Legendary
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    Thanks man, glad I could change your mind!
     
  7. GamerPeepFreaks

    GamerPeepFreaks Legendary
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    Holy damn! Great job! Hoepfully you kept the other one as well though! Both look amazing!
     
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  8. Pwn Jones

    Pwn Jones Legendary
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    Thanks man! I still have the other one but turned its search visibility off for now so no one gets them confused.
     
  9. fame28

    fame28 Forgotten Treasure
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    Just a neat comparison - Mynx made an almost perfect recreation of the original aesthetics and I figured you may want to compare them for fun. I know when I work on a remake it's neat to see how mine stacked up against the others or where I may need improvements on my own. It would be cool if @Mr Pokephile featured your map or an updated separate video of Halo 3 maps to celebrate the anniversary.

    https://www.forgehub.com/maps/sanctuary.3426/
    [​IMG]
     
    Pwn Jones likes this.
  10. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    There are a few frame drops which can be rectified by simplifying the ceiling.
     
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  11. Pwn Jones

    Pwn Jones Legendary
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    Thanks for the note and solution to the frame problem. I worked my way up to what I ideally wanted it to be and am now working backward to smooth that out. Good to know I just need to work on the roof to solve it though.
     
  12. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    Yeah, i only noticed drops when looking above the central base. You could remove 2 of the 5 support structures (the Bridges). You could also save dozens of ceiling cables by making it look slightly destroyed, as if a large portion of them have crashed down. You could place 5 or 6 cables laying half buried in the ground to represent the downed pieces.

    Now that i've got your attention, the 4 Breakout Accent pieces surrounding the central structure look very out of place. There are some jumps to top ring missing.

    Test your jumps with this game variant.
     
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  13. Pwn Jones

    Pwn Jones Legendary
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    I think I was able to fix the frame drops but need to test it thoroughly. I reduced the roof by over 100 pieces. Its not the same rounded shape as it was before but I personally could argue it feels more outdated and blocky like some of the old UNSC art style.

    I thought about going the destroyed route as well but since the rest of the map looks to be in working order and I don't have a ton of budget left to date / destroy the map I doubt I'd push it in that direction.

    I'll look at the four pieces and see if I can find something better or at least cover the breakout textures. The 4 "pillars" up the side of the structure are breakout pieces as well I believe but you cant tell as much with those since they are covered on the inside.

    Could you specify where the missing jumps are to ring 3? I'm working the next update for this coming week and want to get as much done on it as possible before I post it.

    I'll test the jumps on with that game variant as well. Thanks for the feedback and help!
     
  14. NOKYARD

    NOKYARD GrifballHub
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    I take it back., the jumps are fine. Frame rate looks good as well. I will let you know if there is anything else we need.
     
  15. Mr Pokephile

    Mr Pokephile Forge Labs
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    gud map my man
     
    Nitro, Pwn Jones and fame28 like this.
  16. Pwn Jones

    Pwn Jones Legendary
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    Thanks for the review and kind words! Im posting an update tomorrow with some changes and your video just made me sad that I had to get rid of the arched roof. In order to add callouts and a few other things I had to simplify it (plus it was causing some frame drop issues). Anywho, thanks again and nice gameplay!
     
  17. Pwn Jones

    Pwn Jones Legendary
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    Pwn Jones updated Outpost with a new update entry:

    Nearing the Finish Line

    Read the rest of this update entry...
     
    Nitro likes this.
  18. Pwn Jones

    Pwn Jones Legendary
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    Pwn Jones updated Outpost with a new update entry:

    Small Tweaks

    Read the rest of this update entry...
     

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