Inspired by the Husky Raid Forge Contest, this map was built on the principle of paying homage to one of the most popular CTF maps in gaming history: "Facing Worlds" of Quake fame.
The original idea was to set this map as being wedged inside a crevasse in one the asteroids known to orbit the original map. As such I went about painstakingly recreating the exterior of Facing Worlds so that it could be seen in the skybox above.