Late posting this update, but I did go through all scripting on this map and r eplace with advancements I've learned since originally creating this, my first Halo 5 published map.
- Rescripted/redesigned random spawn feature - no more spawning in same tube as someone else, and other technical improvments including locking down a tube if someone is standing near it (map dividing into quarters, standing in a quarter stops the tube from spawning someone there)
- reworked lighting -...