1. Nemesis Update: The Definitive Version (2v2 - 4v4)

    WAR
    • The map's inverse symmetry was changed to be one way symmetrical. This helped to eliminate redundancy in gameplay and allowed each side of the map to be more individually distinguishable.
    • Splinter turrets removed and damage boost added
    • New side routes created overlooking the sea with damage boost placed between two facing platforms
    • Side ramps converted to provide additional spaces for spawning that wind back into the bases.
    • Performance enhancement /...