Introduction
This map was made quite a while ago and was intended to be tested for the original launch of the Halo 3 Throwback Playlist, however we were not able to perfect the map before the playlist launched.
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Remaking Narrows
Since this map was originally made with a very rushed time frame in mind, the majority of the map was made within a time frame of about a week. In this week me and Portaleer basically worked non stop all week long to get everything right. The problem with past Narrows remakes was that none of them were scaled correctly at all and none had all the necessary jump ups.
Portaleer also really wanted an excuse to make an atmosphere that truly matched the mysterious Forerunner aesthetic seen in the original Narrows.
We wanted the remake to be as close as possible to the original and include all the trick jumps and spots on the map which others lacked..
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Comparing it to the Original
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Weapon Layout
For the weapon layout, we looked at the post Title Update version and MLG variants of Narrows from Halo 3 and began working off of the weapon layout seen on that version of the map.
Overshield x2
Rocket Launcher x1
Sniper Rifle x2
Shotgun x1
Plasma Rifle x2
Plasma Pistol x2
Battle Rifle x4
SMG x2
Needler x2
Plasma Grenades x10
Frag Grenades x6
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Supported Gametypes
Currently, Narrows supports Slayer, CTF, Oddball, and King of the Hill, with 8 players maximum.
Be sure to play with Classic settings for optimal gameplay.
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Thank You for reading the post, be sure to give me and Portaleer any feedback if you run into any problems when playing the map. Special thanks to Nokyard for helping with finishing touches and the ballin script below the map. Also thanks to Angelitico for allowing us to incorporate ideas from his narrows remake into this map. Be sure to follow Portaleer and I on xbox (GT- Portaleer/Foge) for more project updates and stuff. Peace Out
-Port n Foge
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