This is the next mutiny themed map. This time around I went really wild with it. I tried to get everything in, that I could think of. There's a ship of course, and an island. The island has a skull, like the last map. Only this time, I went with a Sangheili skull, instead of a human skull. I just thought it would be more visually interesting. There is also a working volcano, geiser, and whirlpool on the island. There is a jungle in the back, and two shipwrecks on the sides.
This map, along with its two variants, took about two hundred hours to complete. (Which is why I'm posting them so late.) As you watch the video, or preferably download and explore the map, you may notice a number of scripted locations that might seem familiar. During the process of creating the map I watched a lot of Halo 2 scripting tutorials. I tried to find a practical way to implement as many as a could into the map, the rest is all me.
Please note, this map is not fully playable. It's pretty glitchy, there's nothing I can do about that. Also this map has no weapons. Technically, this is just a template for the other two variants, which are playable. I will add the other two maps soon. For more Mutiny goodness, check out my file share (GT: Woodsman907 ) or join Be the Bullet spartan company for a chance to help me forge the next Mutiny themed map in Halo 5.