This originally started out as more of an aesthetic project when forge first came out. I was just getting used to the new controls and familiarizing myself with where everything was. I was trying to see how close I could get to a convincing Buddhist Monastery and I'm fairly pleased with the results. Originally I hadn't given too much thought to the layout for gameplay purposes, I was just trying to make something that looked good. Since I've never posted a map before I figured I might as well give it some love and spruce it up for actual play.
Given the 3 story nature of the building I thought CTF would be out of the question. So this is primarily for strongholds and slayer. Since my object budget is so tight only red and blue teams have spawn points. I've had a few people to test on this and gotten pretty positive feedback so far. 1024 objects sounded like a lot, and it can be, but it you're like me and do finer details you can burn through that pretty fast. This is version 0.9 since I feel there will still be a few tweaks to make once more people play it and provide feedback on weapons and spawns. 2 things I'm not as confident with as I am with architecture. I'd like to do more maps in this theme down the road with better pre - planning to optimize how my budget is spent. Please download, enjoy and any feedback is greatly appreciated!