Hi guys, Several bugs were discovered on Mists of Time when I released it, and they have been fixed. A couple aesthetic changes have been made, and two more versions are available now: a "Halo" version to mimic Halo gameplay as opposed to the Destiny gameplay the original map features, and an asymmetrical version, supporting 1-Flag and 1 Moving Stronghold.
Fixes include:
* Closed a hole allowing players to get under the map.
* Fixed ctf (a flag was under the ground by the blank canvas items).
* Blocked a couple areas where players could get out of map.
* Blocked a couple areas where players could hide not intended.
* Moved weapons in the Destiny version to be better in reach.
The Halo version features weapons placed around the map as you would find them in a basic Halo game, and supports all game types. The asymmetrical version of Mists of Time is the Halo version.