Welcome to Marooned. Well, I mean, you didn't choose to end up on this island.. But here you are!
You already know this is an aesthetic map. You already know it's set on a tropical island, and I know I don't feel like typing a full fledged description at the moment. So here are some simple details...
The lightmap percentage is waayy over 100% so naturally there will be a few black rocks or plants here and there but, don't worry too much, I made sure there's not too much of that crap. The object count has almost been maxed out as well so you will experience frame rate drop on the beach. This should be fixed once you've moved a little further into the island.
I really wanted to shroud players with overpopulated shrubbery to induce that feeling of being lost in a jungle. Hopefully I did a good job and you enjoy the scenery. This effect is doubled when playing the Cast Away version of Marooned.
Marooned was created to look best on the stormy skybox with medium rain however you're not wrong when thinking
"Hey..these screenshots are on the clear skybox"
Well after finishing the stormy version of the map, all the water effects, lightening, and disabled rain areas were erased for some reason. If you don't mind those specific details being left out then I encourage you to check out the stormy skybox and flip on the medium rain. I will be refinishing the stormy version of Marooned (Which I'm calling "Cast Away") soon .
Please let me know what I can do to improve my forging ability.
*Kisses*