*This is a submission to the "2v2 Throwdown Map Contest."
As a look back towards older Halo titles, "Malta" is a loose design borrowing from the first mission of "Halo 2," "Cairo Station". The map makes use of key jump-ups from a central pillar in one atrium, a close-quarters room with an elevator and competing power positions from red side to blue. Players must be aware of timing, positioning and weapon control, like most other maps.