Malediction is an Attrition map themed after The Dreaming City from Destiny 2.
I had a lot of fun with this one. I came up with a lot of crazy ideas for aesthetics that I wasn't sure I could pull off, but I think it came out very well.
The layout is a bit more complex than the typical Attrition map would have, but I think it suits the mode pretty well and feels "trecnhy" enough that the spirit of the mode remains intact.