First of, big thanks to @SgtSlaphead for the help. Majestic is my first official map I've made myself. but your help, particularly these last few days have been incredible.
Majestic is designed for the extermination gametype. It's simple design is built around top middle, a floating platform with no hard routes. Top middle is only reachable with the gravity lift on each side of the map that takes you from courtyard to top mid within a few seconds. But it's also reachable from rock jump ups from the sides. Top middle's elevated position is countered with its lack of cover, and is also an excellence spnkr rocket launcher spawn.
Apart from the lifts from courtyard to top mid, there's also a gravity lift in each cave, the red cave and the blue cave. Which like the courtyard lift brings you upward but only to the second level. The purpose of the map is to promote movement of spawn as well as giving options to drop down a level to gain positioning elsewhere.
Powerweapons:
SPNKr rocket Launcher: Weapon pad, 60 second respawn, 0 spare clips. located top middle.
Shotgun: Respawns 10 seconds after destruction/despawn, 0 spare clips, located bottom middle.
2 Sniper rifles, 10 seconds respawn after destruction/despawn, 0 spare clips. Located back of each base.
Majestics aesthetics is heavily based on halo 5 forerunner but also embraces the Barrens rocks and terrain we've got access to. Ending with an object count below 400 objects prevents framerate issues. And also gives a very living surrounding and a creative playspace.