1. Major changes

    Buddy Jumps
    List of changes I made due to good feedback:

    Weapons/Powerups:
    • Sentinely Beam is exchanged with a Brute Shot (60s, no reload)
    • Spawn time of Speedboost decreased to 90s
    • Spawn time of Sniper Rifle increased to 90s as it is more powerful than the Brute Shot and Suppressed SMG
    Map:
    • Completely changed the part from Speedboost to BR spawn to add more variety to the map flow
    • Map is not as segmented as it was before anymore; that will shorten the time players need to find each other and therefore speed up the gameplay
    • Jump from Top Carbine to Top Gravity Lift is not as big/risky anymore. In the previous version the player on the other side exactly knew where you're gonna land, now the jumper has more options to choose from
    • Many jumps are defined more precisely
    • Some jumps are added to give the players even more options to skip pathways or to get on a higher level
    • 14488 byte size, 527 pieces - No framerate issues
    Magma Screenshot 2015-03-25 14-43-16.png
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