List of changes I made due to good feedback:
Weapons/Powerups:
Map:
- Sentinely Beam is exchanged with a Brute Shot (60s, no reload)
- Spawn time of Speedboost decreased to 90s
- Spawn time of Sniper Rifle increased to 90s as it is more powerful than the Brute Shot and Suppressed SMG
- Completely changed the part from Speedboost to BR spawn to add more variety to the map flow
- Map is not as segmented as it was before anymore; that will shorten the time players need to find each other and therefore speed up the gameplay
- Jump from Top Carbine to Top Gravity Lift is not as big/risky anymore. In the previous version the player on the other side exactly knew where you're gonna land, now the jumper has more options to choose from
- Many jumps are defined more precisely
- Some jumps are added to give the players even more options to skip pathways or to get on a higher level
- 14488 byte size, 527 pieces - No framerate issues