Lunar is an infection map designed for the standard infection gametype with 12 players. This map has had over a month of play testing and iteration to make this current version quite refined.
One unique feature of Lunar is having a large collection of pieces on normal physics to coincide with the updated physics system introduced in the WZFF update. This encourages players to use creative thinking on how they can use "lazy" cover to enhance holdouts. The center of the map also features a large hanging "basket" that is on normal physics to add realism to the map.
The theme of the map is set on one of multiple stations on the moon currently under construction. A key element to the theme of this map was not to include any type of destroyed/broken down/abandoned/old tropes that are all too common in infection maps. the combination of the White prefab bases and the orange girders as well as the nova screen effect create a very bright and interesting space to play in.
Here is a link to a walkthrough of the map.