Luigi's Mansion

Custom

Map Description

  1. TickldByKitt3nz
    PLEASE READ BEFORE DOWNLOADING

    GAMETYPE NAME CHANGED TO AVOID CONFUSION WITH OTHER SIMILAR GAMETYPES ; SORRY ABOUT ANY ISSUES CAUSED

    This infection gametype revolved around our Mansion explorers, and the ghost. Survivors run and hide while the ghost breaks out of the cellar, which is blocked off by a breakable shield. Ghosts do not have radar, but the survivors do. The ghost is nearly impossible to kill, so you have to hide or run. The survivors can take three hits, but are susceptible to assassinations. On the contrary, the ghost cannot be assassinated.

    The map was originally supposed to made INSIDE the mansion, but I really screwed up, so I just made the actual map under the face of the mansion. I know, it sucks. There are a few issues with the map, which are faults of custom game options and developer decisions.
    To quote my complaint on Halo Waypoint-

    "Map: Luigi's Mansion
    Gametype: Possession
    Creator: TickldByKitt3nz

    As explained to me by Comedy Aerosol and SexyMasterChief, team blockers do not work in infection since it is "technically" a free for all gametype. But on the contrary, spawning for infection is set up where Blue Team spawns infected players, whilst Red spawns Survivors. Team blockers not working is a huge issue for this map, because the walls are set up using team blockers and chromas, so the ghost (blue team) can walk through walls while the survivors (red team) cannot. Using this knowledge, I think that team blockers should work. it is an issue which has been unresolved, and should be fixed.

    Also, there is no way to hide enemy gamertags from showing up above their heads. There has to be a way to turn them off. It completely ruins hiding because the chromas are "see through". Not visually, but reticle-wise and nametag-wise. It is ridiculous, and this gamemode and map would launch if these weren't an issue. I really want to submit this to Forge Labs, possibly get it featured on youtube, and I could spread my creations all over the community.

    I see these as bugs, not features. I hope someone from 343i sees this, so they can fix it in the upcoming update."

    So yeah; thats about it. I really like this map, and it could be better with a few more tweaks, and adjustments to custom game options by the developers at 343 Industries.
    Zern and Ryouji Gunblade like this.

Discussion

  1. Masterr SLUG

    Masterr SLUG Legendary
    Senior Member

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    Glad to see my Poltergeist gametype is being spread to fellow forgers. Well done my child.
     
  2. TickldByKitt3nz

    TickldByKitt3nz Legendary

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    This may be a different gametype than what you are talking about... I just came up with the name not thinking that many others will have the same name.
     
  3. Masterr SLUG

    Masterr SLUG Legendary
    Senior Member

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    My gametype is called poltergeist with a nearly unkillable infected that moves slowly through a house/mansion it got featured already on RUL. The map is on the trending list on the sidebar take a look. I have 2 poltergeist maps
     
    #4 Masterr SLUG, Jun 24, 2016
    Last edited: Jun 24, 2016
    WumBoXombo likes this.
  4. WumBoXombo

    WumBoXombo Legendary

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    I agree with PUG he did this first, almost identical gametype. Seeing as how his got featured whos to say u didnt just cop the idea after watching the video? ;)
     
  5. Gerardo Blanco

    Gerardo Blanco Legendary

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    Hey pug I'm glad your gametype is being used it's such a great game time and it was cool it's been feature a lot recently
     
  6. Gerardo Blanco

    Gerardo Blanco Legendary

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    Also who says you didn't just copy his idea of gametype and just changed the map after watchin the video where he got feature I'm not trying to say you stole his idea but I am saying that lol at least give Credit where credit is due.
     
  7. TickldByKitt3nz

    TickldByKitt3nz Legendary

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    To rest all allegations, I never knew about other similar gametypes until now. I made the gametype, and I tried to think of "ghosty" names, if that word makes sense. If General Pug wants me to change the name of the gametype, i'm fine with that. I did not intend to copy anyone's ideas. I apologize for the confusion on my part.
     
  8. Masterr SLUG

    Masterr SLUG Legendary
    Senior Member

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    i believe it would end the confusion here
     
  9. TickldByKitt3nz

    TickldByKitt3nz Legendary

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    Yeah, im sorry about the mixup. I didn't intend to copy your work so to speak
     
  10. TickldByKitt3nz

    TickldByKitt3nz Legendary

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    Gametype name changed to "Possession". Sorry about inconveniences.

    Edit: I just found the RUL video.. Wow im embarrassed about this.. My bad Generai
     
  11. Masterr SLUG

    Masterr SLUG Legendary
    Senior Member

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  12. K27R

    K27R Legendary
    Forge Critic

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    I used to love playing Luigi's mansion!!!

    Great job man!
     
  13. TickldByKitt3nz

    TickldByKitt3nz Legendary

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    It was my first 3-D video game, had it for the GameCube
     

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