PLEASE READ BEFORE DOWNLOADING
GAMETYPE NAME CHANGED TO AVOID CONFUSION WITH OTHER SIMILAR GAMETYPES ; SORRY ABOUT ANY ISSUES CAUSED
This infection gametype revolved around our Mansion explorers, and the ghost. Survivors run and hide while the ghost breaks out of the cellar, which is blocked off by a breakable shield. Ghosts do not have radar, but the survivors do. The ghost is nearly impossible to kill, so you have to hide or run. The survivors can take three hits, but are susceptible to assassinations. On the contrary, the ghost cannot be assassinated.
The map was originally supposed to made INSIDE the mansion, but I really screwed up, so I just made the actual map under the face of the mansion. I know, it sucks. There are a few issues with the map, which are faults of custom game options and developer decisions.
To quote my complaint on Halo Waypoint-
"Map: Luigi's Mansion
Gametype: Possession
Creator: TickldByKitt3nz
As explained to me by Comedy Aerosol and SexyMasterChief, team blockers do not work in infection since it is "technically" a free for all gametype. But on the contrary, spawning for infection is set up where Blue Team spawns infected players, whilst Red spawns Survivors. Team blockers not working is a huge issue for this map, because the walls are set up using team blockers and chromas, so the ghost (blue team) can walk through walls while the survivors (red team) cannot. Using this knowledge, I think that team blockers should work. it is an issue which has been unresolved, and should be fixed.
Also, there is no way to hide enemy gamertags from showing up above their heads. There has to be a way to turn them off. It completely ruins hiding because the chromas are "see through". Not visually, but reticle-wise and nametag-wise. It is ridiculous, and this gamemode and map would launch if these weren't an issue. I really want to submit this to Forge Labs, possibly get it featured on youtube, and I could spread my creations all over the community.
I see these as bugs, not features. I hope someone from 343i sees this, so they can fix it in the upcoming update."
So yeah; thats about it. I really like this map, and it could be better with a few more tweaks, and adjustments to custom game options by the developers at 343 Industries.