1. LUCID 2.0

    xKAMIKAZEx
    Updated log:
    • Second story of bases provides more cover throughout while also providing a sightline to bottom mid and the other bases second story.
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    • Side entrance to bases were stretched out to allow more fluid gameplay.
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    • I expanded the sniper perch window to allow more sightlines into mid.
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    • By opening up the previous area I was able to put a jump up into the windows.
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    • To break up the long sightlines I pushed the sniper perch inwards and moved the br and cover to the opposite side, giving players more choice in an engagement.
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    • By moving the cover on the side bases I closed the extremely long sightlines between them. Instead players have to move in front of the cover to see into the other side base.
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    • Lastly, needler platforms were lowered by 2 units to provide a better view between sniper perches allowing long range engagements.
    If you have any criticisms of the changes or any feedback please message me here or on XBL @ I KAMIKAZE II. Thanks :)
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